IItemsPresenter Interface

graph BT Type-.->Interface0["IPresenter"] click Interface0 "/api/Avalonia.Controls.Presenters/IPresenter" Type-.->Interface1["IControl"] click Interface1 "/api/Avalonia.Controls/IControl" Type-.->Interface2["IDataTemplateHost"] click Interface2 "/api/Avalonia.Controls.Templates/IDataTemplateHost" Type-.->Interface3["ILayoutable"] click Interface3 "/api/Avalonia.Layout/ILayoutable" Type-.->Interface4["IInputElement"] click Interface4 "/api/Avalonia.Input/IInputElement" Type-.->Interface5["IInteractive"] click Interface5 "/api/Avalonia.Interactivity/IInteractive" Type-.->Interface6["IVisual"] click Interface6 "/api/Avalonia.VisualTree/IVisual" Type-.->Interface7["IStyledElement"] click Interface7 "/api/Avalonia/IStyledElement" Type-.->Interface8["IStyleable"] click Interface8 "/api/Avalonia.Styling/IStyleable" Type-.->Interface9["IStyleHost"] click Interface9 "/api/Avalonia.Styling/IStyleHost" Type-.->Interface10["ILogical"] click Interface10 "/api/Avalonia.LogicalTree/ILogical" Type-.->Interface11["IResourceNode"] click Interface11 "/api/Avalonia.Controls/IResourceNode" Type-.->Interface12["IResourceProvider"] click Interface12 "/api/Avalonia.Controls/IResourceProvider" Type-.->Interface13["IDataContextProvider"] click Interface13 "/api/Avalonia/IDataContextProvider" Type-.->Interface14["IAvaloniaObject"] click Interface14 "/api/Avalonia/IAvaloniaObject" Type-.->Interface15["INamed"] click Interface15 "/api/Avalonia/INamed" Type["IItemsPresenter"] class Type type-node Implementing0["ItemsPresenterBase"]-.->Type click Implementing0 "/api/Avalonia.Controls.Presenters/ItemsPresenterBase" Implementing1["ItemsPresenter"]-.->Type click Implementing1 "/api/Avalonia.Controls.Presenters/ItemsPresenter" Implementing2["CarouselPresenter"]-.->Type click Implementing2 "/api/Avalonia.Controls.Presenters/CarouselPresenter"

Syntax

public interface IItemsPresenter : IPresenter, IControl, IDataTemplateHost, ILayoutable, 
    IInputElement, IInteractive, IVisual, IStyledElement, IStyleable, IStyleHost, ILogical, 
    IResourceNode, IResourceProvider, IDataContextProvider, IAvaloniaObject, INamed

Properties

Name Value Summary
Items IEnumerable
Panel IPanel

Methods

Extension Methods

Name Value Summary
Bind(AvaloniaProperty, IBinding, object) IDisposable
Binds a property on an IAvaloniaObject to an IBinding.
BringIntoView() void
Tries to bring the control into view.
BringIntoView(Rect) void
Tries to bring the control into view.
CalculateDistanceFromAncestor(IVisual) int
Calculates the distance from a visual's IRenderRoot.
Find<T>(string) T
Finds a named element in an INameScope.
FindCommonVisualAncestor(IVisual) IVisual
Tries to get the first common ancestor of two visuals.
FindControl<T>(string) T
Finds the named control in the scope of the specified control.
FindDataTemplate(object, IDataTemplate) IDataTemplate
Find a data template that matches a piece of data.
FindNameScope() INameScope
FindResource(object) object
Finds the specified resource by searching up the logical tree and then global styles.
Get<T>(string) T
Gets a named element from an INameScope or throws if no element of the requested name was found.
GetInputElementsAt(Point) IEnumerable<IInputElement>
Returns the active input elements at a point on an IInputElement.
GetLogicalAncestors() IEnumerable<ILogical>
GetLogicalChildren() IEnumerable<ILogical>
GetLogicalDescendants() IEnumerable<ILogical>
GetLogicalParent() ILogical
GetLogicalParent<T>() T
GetLogicalSiblings() IEnumerable<ILogical>
GetObservable(AvaloniaProperty) IObservable<object>
Gets an observable for a AvaloniaProperty.
GetObservable<T>(AvaloniaProperty<T>) IObservable<T>
Gets an observable for a AvaloniaProperty.
GetObservable<TEventArgs>(RoutedEvent<TEventArgs>, RoutingStrategies, bool) IObservable<TEventArgs>
Gets an observable for a RoutedEvent<TEventArgs>.
GetPropertyChangedObservable(AvaloniaProperty) IObservable<AvaloniaPropertyChangedEventArgs>
Gets an observable that listens for property changed events for an AvaloniaProperty.
GetResourceObservable(object) IObservable<object>
GetSelfAndLogicalAncestors() IEnumerable<ILogical>
GetSelfAndLogicalDescendants() IEnumerable<ILogical>
GetSelfAndVisualAncestors() IEnumerable<IVisual>
Enumerates an IVisual and its ancestors in the visual tree.
GetSelfAndVisualDescendants() IEnumerable<IVisual>
Enumerates an IVisual and its descendants in the visual tree.
GetSubject(AvaloniaProperty, BindingPriority) ISubject<object>
Gets a subject for a AvaloniaProperty.
GetSubject<T>(AvaloniaProperty<T>, BindingPriority) ISubject<T>
Gets a subject for a AvaloniaProperty.
GetVisualAncestors() IEnumerable<IVisual>
Enumerates the ancestors of an IVisual in the visual tree.
GetVisualAt(Point) IVisual
Gets the first visual in the visual tree whose bounds contain a point.
GetVisualChildren() IEnumerable<IVisual>
Enumerates the children of an IVisual in the visual tree.
GetVisualDescendants() IEnumerable<IVisual>
Enumerates the descendants of an IVisual in the visual tree.
GetVisualParent() IVisual
Gets the visual parent of an IVisual.
GetVisualParent<T>() T
Gets the visual parent of an IVisual.
GetVisualRoot() IRenderRoot
Gets the root visual for an IVisual.
GetVisualsAt(Point) IEnumerable<IVisual>
Enumerates the visible visuals in the visual tree whose bounds contain a point.
GetVisualsAt(Point, Func<IVisual, bool>) IEnumerable<IVisual>
Enumerates the visuals in the visual tree whose bounds contain a point.
HitTestCustom(Point) bool
InputHitTest(Point) IInputElement
Returns the topmost active input element at a point on an IInputElement.
IsLogicalParentOf(ILogical) bool
IsVisualAncestorOf(IVisual) bool
Tests whether an IVisual is an ancestor of another visual.
PointToClient(PixelPoint) Point
Converts a point from screen to client coordinates.
PointToScreen(Point) PixelPoint
Converts a point from client to screen coordinates.
TransformToVisual(IVisual) Matrix?
Returns a transform that transforms the visual's coordinates into the coordinates of the specified to.
TranslatePoint(Point, IVisual) Point?
Translates a point relative to this visual to coordinates that are relative to the specified visual.
TryFindResource(object, object) bool
Tries to the specified resource by searching up the logical tree and then global styles.