﻿ Avalonia UI Framework - API - Vector Struct

# Summary

Defines a vector.
Namespace
Avalonia
Interfaces
Base Types
• object
• ValueType
graph BT Type-->Base0["ValueType"] Base0-->Base1["object"] Type-.->Interface0["IEquatable<Vector>"] Type["Vector"] class Type type-node

# Syntax

``public readonly struct Vector : ValueType, IEquatable<Vector>``

# Constructors

Name Summary
Vector(double, double) Initializes a new instance of the `Vector` structure.

# Properties

Name Value Summary
Length double
Length of the vector
One Vector
Returnes the vector (1.0, 1.0)
static
SquaredLength double
Squared Length of the vector
UnitX Vector
Returnes the vector (1.0, 0.0)
static
UnitY Vector
Returnes the vector (0.0, 1.0)
static
X double
Gets the X vector.
Y double
Gets the Y vector.
Zero Vector
Returnes the vector (0.0, 0.0)
static

# Methods

Name Value Summary
Adds the second to the first vector
static
Cross(Vector, Vector) double
Returns the cross product of two vectors.
static
Divide(Vector, double) Vector
Divides the vector by the given scalar.
static
Divide(Vector, Vector) Vector
Divides the first vector by the second.
static
Dot(Vector, Vector) double
Returns the dot product of two vectors.
static
Equals(object) bool
Equals(Vector) bool
Check if two vectors are equal (bitwise).
GetHashCode() int
Multiply(Vector, double) Vector
Multiplies the vector by the given scalar.
static
Multiply(Vector, Vector) Vector
Multiplies the first vector by the second.
static
NearlyEquals(Vector) bool
Check if two vectors are nearly equal (numerically).
Negate() Vector
Returns a negated version of this vector.
Negate(Vector) Vector
Negates the vector
static
Normalize() Vector
Returns a normalized version of this vector.
Normalize(Vector) Vector
Normalizes the given vector.
static
Parse(string) Vector
Parses a `Vector` string.
static
Subtract(Vector, Vector) Vector
Subtracts the second from the first vector
static
ToString() string
Returns the string representation of the vector.
WithX(double) Vector
Returns a new vector with the specified X coordinate.
WithY(double) Vector
Returns a new vector with the specified Y coordinate.

# Operators

Name Value Summary
explicit operator Point(Vector) Point
operator !=(Vector, Vector) bool
operator -(Vector) Vector
operator -(Vector, Vector) Vector
operator *(Vector, double) Vector
operator *(Vector, Vector) double
operator /(Vector, double) Vector
operator +(Vector, Vector) Vector
operator ==(Vector, Vector) bool