Summary
We need a way to override the default assembly selected by the host platform
because right now it is selecting the wrong one for PCL based Apps. The
AssetLoader needs a refactor cause right now it lives in 3+ platforms which
can all be loaded on Windows.
- Namespace
- Avalonia
.Platform - Containing Type
- IAssetLoader
Syntax
void SetDefaultAssembly(Assembly assembly)
Parameters
Name | Type | Description |
---|---|---|
assembly | Assembly |
Return Value
Type | Description |
---|---|
void |