Animatable |
Base class for all animatable objects.
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Animation |
Tracks the progress of an animation.
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AnimatorKeyFrame |
Defines a KeyFrame that is used for
Animator<T> objects.
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Clock |
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ClockBase |
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CompositePageTransition |
Defines a composite page transition that can be used to combine multiple transitions.
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CornerRadiusTransition |
Transition class that handles AvaloniaProperty with CornerRadius type.
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CrossFade |
Defines a cross-fade animation between two IVisual s.
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CueTypeConverter |
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DoubleTransition |
Transition class that handles AvaloniaProperty with double types.
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FloatTransition |
Transition class that handles AvaloniaProperty with float types.
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IntegerTransition |
Transition class that handles AvaloniaProperty with int types.
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IterationCountTypeConverter |
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KeyFrame |
Stores data regarding a specific key
point and value in an animation.
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KeyFrames |
A collection of KeyFrame s.
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KeySpline |
Determines how an animation is used based on a cubic bezier curve.
X1 and X2 must be between 0.0 and 1.0, inclusive.
See https://docs.microsoft.com/en-us/dotnet/api/system.windows.media.animation.keyspline
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KeySplineTypeConverter |
Converts string values to KeySpline values
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PageSlide |
Transitions between two pages by sliding them horizontally.
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PointTransition |
Transition class that handles AvaloniaProperty with Point type.
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RenderLoopClock |
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SizeTransition |
Transition class that handles AvaloniaProperty with Size type.
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ThicknessTransition |
Transition class that handles AvaloniaProperty with Thickness type.
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TransformOperationsTransition |
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Transition<T> |
Defines how a property should be animated using a transition.
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Transitions |
A collection of ITransition definitions.
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VectorTransition |
Transition class that handles AvaloniaProperty with Vector type.
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